The ultimate goal for any company is to be able to understand why people do what they do. Understanding how to predict and then change human behaviour, whether in the consumer or healthcare arena, truly is the Holy Grail of any products' success.
Traditional research techniques focus primarily on measures of liking or appeal, but we all know of examples where one product or concept performed 'better' in research, however it flopped when it was launched or wasn't as impactful as expected. Liking or appeal are clearly not the only factors to influence choice. So why do brands fail despite being based on informed research-led decisions?
Within market research we have approaches that can get us so far in uncovering thoughts and feelings, but as we know this isn't the full story. Human behaviour is complex, unpredictable, rational and irrational, and highly automated when it comes to a lot of our decision making processes. This applies to anyone, whether she's a mum choosing food in a supermarket, or a physician making a choice about how to treat a patient.
Beyond the basics
So, should we abandon research altogether? After all, what's the point, right? Well, actually it's about getting beyond the basics, beyond 'overall appeal' and looking at the other contributing factors that influence decision making to better access reality.
This isn't a new concept. Aristotle in c.300BC thought of general equilibrium/happiness (what we are all aiming for overall) as comprising two aspects: hedonia (pleasure) and eudaimonia (a life well lived). Translated into modern terminology we'd call this reward.
Therefore, in any decision making scenario it's not just about appeal, it's about the 'what's in it for me' – what any individual gets from making a certain choice. It's about the totality of the reward.
The totality of reward is based on the principle that the appeal of a particular option is coupled with the emotional satisfaction it brings and this perspective is supported by a plethora of psychological experiments which look at brain site activity to achieve 'reward'. Added to this are evolutionary behaviour studies, which show we do things that reward us more, from an earlier age and for longer to maintain the effects. For example this could be achieving 'wellness' for a patient or the higher level motivations of worth or job satisfaction for a physician.
So, what does this mean for brand managers and research? Currently research may only be accessing part of the complex set of drivers of behaviour – and there is more that can be done to access the more emotional elements which contribute to the totality of reward.
We must explore and understand what is perceived, conceptualised and affected by interaction with a company, product or brand. This means we need to understand what characteristics or benefits are perceived, what meaning is intrinsically attached or conceptualised and in turn what feelings or emotional satisfaction are affected to create the reward – and ultimately the likely behaviour which might result.
We need to get deeper than our current focus, to actively target and explore less immediate responses and to understand what we do and do not have control over, and how this affects our decision making processes.
There are a few principles that can help us to get a step further in our quest for this deeper level of understanding:
1. People often don't know why they do what they do…
2. We post rationalise, so be eagle eyed for inconsistencies…
3. We communicate in different ways, so think holistically…